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GAME & ANIMATION READY ROBOT - Maya MASH

RIG SHOWCASE
SEE DETAILS BELOW
- Rig showcase for a animation/game ready robot
- The front face screen has 27,784 individual pixels that can be programmed to do almost anything
- In this example I’ve used a combination of hue randomisation, to give a more realistic look to the screen, and a pair of influence nodes to determine which pixels on the screen are lit, and which are not.
Additionally, the influence nodes are controlled by 2 circular curves (the eyes) and blendshape deformers are used to create the different eye shapes
 
GAME & ANIMATION READY ROBOT - Maya MASH
Published:

GAME & ANIMATION READY ROBOT - Maya MASH

Published:

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