The goal of this project was to create an extremely low geometry model, then generate all of the detail through textures alone.
Full Renders:
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/e3f8a8114418851.603ae586bcc23.jpg)
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/2f34c8114418851.603ae586bd2e3.jpg)
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/5e0d43114418851.603ae586bdaf0.jpg)
Wire Frame Renders:
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/74967a114418851.603ae586bc1ab.jpg)
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/3584eb114418851.603ae586bc6c8.jpg)
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/c7ce2a114418851.603ae586be2c9.jpg)
Diffuse Texture Map
![abandoned ARCHETECTURE Distopian Graffiti grunge Low Polly substance textures videogame](https://mir-s3-cdn-cf.behance.net/project_modules/1400/95cdf7114418851.603ae6d2906c4.jpg)
Turnaround:
No use is allowed without explicit permission from owner