board game design
Speakeasy
OBJECTIVE
The concept was inspired by the Prohibition period in1920. Speakeasy was created with an ornamental approach, with elements of Art Deco and suggestive iconography of alcoholic beverages.
APPROACH
This project was inspired by the geometric elements of Art Deco and an emphasis on “Speakeasies”. I used stylized typography and geometric illustrations in order to reflect the Art Deco period. The concept and the style of the board game explored the idea of hidden bars and clubs and their lavish decorations.