Day 1: I practiced my modelling and rendering skills using Blender 3.0. In here I studied UV mapping, texturing, and the node editor. I didn't post process the rendered image in Photoshop because I want to learn see how I progress my lighting and camera skills over time. Blender's Eevee renderer is amazing, though I find it still slow compared to Keyshot, but quality wise, Eevee is really good.