Pre production phase: sketches of the concepts I wanted to work with. Research about sacred geometry and models to understand shapes and forms.
Trial and error to figure out what look I wanted to give to the first idea.
Once I had clear the idea, I moved to 3D work to give me an idea about how it'd look in the physical space. Frames of the 3D work to be later projected via video mapping in real site. 
3D animation of the model made in Blender.
Actual footage of the video mapping projection on real site. This was projected in the corner of a two-walled  black room.
Space Unfold, it's an audiovisual installation showing a uniform prismatic compound formed by three tetrahedra. This figure is created in virtual space and then shown in physical space through video mapping. By adapting the volume to a place, it aims to give physical presence to the figure. Translating its form into a new state of space-light.
UV printing on aluminium.
Deconstruction and Transformation decomposes Space Unfold compound to present other possible forms and reveal the path of the light we see in the installation. Its unfolding reveals the process of research that has taken place, from its simplest form, the tetrahedron, to its whole. This work emphasises that a whole can generate other independent forms.
Poster exhibition.
Space Unfold
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Space Unfold

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