Willa is a Medium that helps her clients deal with the problems of the inhabitants of the afterlife. A nexus between two worlds that are more alike than what people really believe. One day, a new case knocks at her door, a nervous woman worried about a loved one and a cemetery maze full of mysteries. What kind of answers await on the other side of the vail?

This videogame was developed in just 2 days for the Global Game Jam 2022 which theme was: “Duality”. 

You can download the game here:
I was the game and narrative designer for this project. I defined the scope, mechanics, story, dialogs and the design of the game with the help of the team. I also contributed being the project manager.
The main mechanics are the dialogue system and the maze-like disposition of the level, where you explore a cemetery and find different ghost-NPCs who give you clues to find the final goal.
The full narrative document was about 11 pages long and if you happen to find all NPCs the average play time of the game is between 10 to 11 minutes.
Medium
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Medium

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Creative Fields