CG Squirrel...
 
I used Zbrush for modelling and fiber mesh..
Mari for making Diffuse map and  Density and Length maps to drive hairs in shave and a hair cut plugin for maya..
 
I used maya for scene set up and rendered in Arnold..
 
Hope you like it..
For Hi Res click HERE...
 
 
 
Making Of:
 
 
 
Base Mesh
Diffuse map
Density (Growth) map
Length map
Fiber mesh
CG Squirrel
Published: