Michal Goralski's profile

Low poly architecture modeling

Low Poly Architecture Modeling
for game engine

based on
PHOTOGRAMMETRY and PHOTOS

GIF of a project



Photogrammetry scan imported into Blender



Low Poly Mesh made in Blender




Original textures made in Atlas form
Seamless textures were set individual



Some of the photographs (there were dozens of them)



Model with minimal count of textures
just to represent the feeling of the building

Minimal memory consumption in game engine was a priority for this model
Low poly architecture modeling
Published:

Owner

Low poly architecture modeling

Published: