Ricky Sweitzer's profile

Attack for the Dead

Narrative:
This project is a concept of what I feel a Haunted House type of game would use for the menu/GUI system. I feel that this would be a great look and feel to keep the player engaged with the Halloween or scary feel of the game atmosphere. 

I have included this artifact because I feel that it will highlight my graphic design skills when it comes to GUI/Menu creation. While this may not be as great looking as some games in the current game selections I feel as though this can be the first stepping stone of a grander game menu. 

The process of creating this menu really challenged my skills within the Unreal Engine atmosphere and my skills using Adobe Photoshop. I had to look up multiple lessons on how to incorporate the two together in order to create a final product.

I have also shown a snippet of some Menu Audio settings code that I have not shown before!

Part I: Original Artifact

Artifact Name:
The GUI
Original Course or Origin:
GAM 207
Date Completed:
07/01/2022
Artifact Description:

This is a simple level select GUI system that was designed for a player to pick between two different Levels within a game.



Keywords:
Level, Select, GUI, Game
Tool(s) Used:
Video/Unreal Engine
Skills You Hope to Highlight:
I hope to achieve a better understanding of how GUI systems work and feasibility

Attack for the Dead
Published:

Attack for the Dead

Published:

Creative Fields