3D Scanning
I practice 2 methods of digitazing real-life objects and people: Photogrammetry & NeRF
3D Scanning provides the most accurate representation of reality in CGI,
because it creates geometry & textures based on real footage.
Photogrammetry example (Octane Render)
For Photogrammetry I use Meshroom, RealityCapture & Cinema 4D for cleaning up the meshes & additional modelling.
NeRF example
For NeRF I use LumalabsAI. If I need to extract a mesh, I'm cleaning it up in Cinema 4D as well.
3D Scanning
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3D Scanning

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