Régis barros's profile

Clo/Unreal bridge

Marvelous / Unreal
Personal development project to build a pipeline between Marvelous designer to Unreal metahuman. The end goal of this project is to empower fashion designers and give them a tool to visualize assets or garment collections.​​​​​​​
The current script allows for a transfer between a drapping tool to unreal with a simple UI. ​​​​​​​
  The next step of the pipeline is automatization of the substance material assignment within Unreal to allow dynamic modification   
  The tool supports all Metahuman body shapes and can allow for a real-time interaction and animation with preset animation and scene.  
The animation was created separately from the apparel and can be reused for other garments​​​​​​​
Clo/Unreal bridge
Published:

Clo/Unreal bridge

Published: