In order to participate in a competition opened by Nvidia Turkey, I have mastered many Blender features with the Salvation project, which I produced in the layot ​​required by the competition conditions. I produced myself In order to benefit from the instructive part of following a given task instead of tasks, I wanted to create an example in which I metaphorically used escaping from the troubles we created in the competition I participated in. I modeled and considering the spider as the source of our troubles as the creepy one whose movements I adjusted, I determined the escape of our character, which consists of its eggs, from its creator as the general composition. I participated in the competition with the project I produced in a limited time.
Salvation
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Salvation

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