Mikołaj Haręża's profile

Unity 3D particle system (+1)

Unity 3D particle system



Arrival of the Silver Night
"Arrival of the Silver Night" is a potent defensive ability, manifesting as a starry shield that appears above the summoner or their ally a few seconds after activation. This shield not only provides momentary protection but also introduces several unique benefits.

Upon summoning, the individual shielded experiences a significant increase in movement speed for a very brief period. Additionally, the shield excellently serves its defensive function by completely blocking the first attack directed at it. When the shield dissipates, the protected individual regains a portion of the health absorbed by the shield during its active period.

The synergy with this ability becomes particularly powerful for heroes who, while under the shield's protection, have healed from another source and have a full health bar. In such a scenario, following the conclusion of the protective barrier, the hero receives additional short-term health regeneration and resilience, depending on their current level. This makes "Arrival of the Silver Night" not only an effective defensive barrier but also a potent support for offense and regeneration.







The Soulshatter Calamity
"The Soulshatter Calamity" ability is a powerful tool that manipulates the battlefield, introducing chaos and toxic unease. When the summoner wielding this skill activates it, a toxic area in the shape of a circle immediately appears beneath their feet. This circle not only slows down the movements of enemies but also inflicts gradual damage, evenly distributed over time.

However, that's not all – Soulshatter Calamity additionally reduces the resistance and regeneration of enemies, making them more susceptible to attacks from allies. Furthermore, the more enemies within the toxic area, the greater the damage inflicted. This emphasizes the importance of strategy, encouraging a focus on controlling space and manipulating opponents.

An intriguing aspect of this ability is the ability to move the toxic area along with the hero who summoned it. This allows for dynamic adaptation of the battlefield to one's needs and maintaining an advantage over the enemy. Alternatively, at the maximum level of the ability, the summoner can apply the circle to a specific enemy, causing the circle to follow them until either the owner or the enemy perishes. This flexible aspect makes Soulshatter Calamity a powerful tactical tool capable of dominating opponents on multiple fronts.
Unity 3D particle system (+1)
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Unity 3D particle system (+1)

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