TRAUMA_
TRAUMA is my most personal project, it is a ps1 aesthetic inspired horror game made completely in Unreal Engine, in this behance i'll be forever posting about the project's updates and access builds.
THE IDEIA_
When i started my first Game Dev course, my teacher asked for us to do a small game in the end, me and some friends came up with the ideia of TRAUMA_, but slightly different. As the years went by and i have been able to gather more experience in making games, expecially in Unreal Engine, i decided it was time to give to TRAUMA_ the game that it deserves. The PS1 aesthetic is a new thing, as a nostalgic myself and with a recently bought ps one baby, it all started to make the most sense to me that those two should collapse, and as for right now, i'm pretty happy with what TRAUMA_ has become.
THE CHARACTER_
Bill is the main character of the game, modeled and texturized by me, i tried to maintain the less amout of polygons possible to make Bill look like a real PS1 character, as well as the rest of the game, as you can see for the rest of the post.
TRAUMA_
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TRAUMA_

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