Gabriele Maiocco's profile

Anatomy of an undead man

Project created for the zbrush certification course, week 2.
The assignment was to create an ècorchè, or simply a character on a static pose.
I tried to push it a little bit further, trying to build a character that could be interesting and with skeleton elements.
Sculpting and texturing with zbrush, render with keyshot.
Anatomy of an undead man
Published:

Anatomy of an undead man

Sculpt for the zbrush certification course, week 2 assignment. Render with keyshot

Published: