The most famous paintings R&D using NOTCH
To explain the Van Gogh project, it is part of I.M STUDIO's R&D for the future business.
We've been working on a lot of projects, but we've only been working on what our clients want,
so we're preparing to do a project of I.M STUDIO's own.
The plan and goal of the project is to provide them a realistic experience as if they are watching the
world’s most famous paintings in real life.
I.M STUDIO worked on many immersive rooms using NOTCH, and accumulated optimized data.
We continue to study interactions using cameras and sensors, and try to realize the best visuals by
developing a stable system.
We build a system by linking NOTCH with Touch Designer.
Because they can play to the strength of NOTCH based on reliable systems and high-performance hardware.
Our clients were hesitated with expensive licenses at first, but now they are very satisfied with the results.
It is our challenge to persuade many clients to build a NOTCH system.
I have worked on separating the layers of famous paintings and getting artistic results easily and quickly.
In addition, the results can be displayed on various displays at any time.
It's recreating good outcomes once again in a different way.
I think NOTCH is a great tool for expressing different kinds of displays.
The market share of NOTCH is very low here in Korea.
The expensive licenses, limitations of hardware equipment are the reasons.
However, if it can show good results through enough R&D, many artists will use it.
The expensive licenses, limitations of hardware equipment are the reasons.
However, if it can show good results through enough R&D, many artists will use it.
finger@imstudio.kr