3D Animation
Walk & Run Cycle Animation
OBJECTIVE :
To animate walk cycle and Run Cycle of a 3d rigged model .
TECHNIQUES USED :
Modeling.
Key frames.
Animate.
TOOL USED :
Maya
CHALLENGES :
Establishing the intermediate frames within the animation to ensure smooth transitions and fluid motion.
Initially, I brought the rig model into the Maya viewport. Subsequently, I established a project window and configured the project settings to organize the associated files systematically.
WALK CYCLE
Final output
RUN CYCLE
final output