![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/83c183190885885.65c23efdd608d.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/337770190885885.65c23efdcecec.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/8a026c190885885.65c23efdd7bbc.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/eb2052190885885.65c23efdd4a58.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/98ab2b190885885.65c23efdcd80a.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/5b5fd3190885885.65c23efdd9e25.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/a78f3d190885885.65c23efdd8d2d.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/8bcdb2190885885.65c23efdd1b12.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/719680190885885.65c23efddad6e.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/8ea7b4190885885.65c23efdd03ed.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/b58449190885885.65c23efdd348f.jpg)
![Unreal Engine Advertising game trailer fantasy Magic vfx](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/5ab662190885885.65c23efdcc2dd.jpg)
The idea was that we needed to create a commercial for a mobile game using a reference (drive.google.com/file/d/1l4nkwkrrakZj-JwkziUbEhZL68DHqgot/view?usp=sharing) in 11 days using Unreal Engine.
What should be included in the assignment ↓↓↓
Mechanics: 1. By pressing buttons in the interface, the character creates devices to overcome obstacles. 2. If you fail to overcome an obstacle, a death animation or ragdoll is activated. 3. When a character destroys a princess cage, pieces of the cage should physically fall to the ground. 4. Each action must be accompanied by a corresponding sound.
Plot: The general field of action is visible. The boss is standing near the cage with the princess (the character who needs to be saved). The character runs into a location, but in front of him is an insurmountable obstacle in the form of a river, abyss, ditch, lava, etc. be creative :) The character builds a device to overcome the obstacle, but it collapses and the character dies, a screen appears with the word Fail. The character builds an improved device and overcomes the obstacle, kills the boss and breaks the cage. Animation of joy.
I look forward to your support.