In order to improve my skills with Substance 3D Modeler (and modeling in general), I decided to start a simple project. Thus, I decided to try to replicate the famous Wacom stylus 😎
Not only the design is nice and clean, but I directly have the reference on my desk!
Furthermore it's simple enough to start, with just a little challenge for the buttons implementation.
Luckily Substance Modeler makes the process so easy, that it feels like cheating: it took me 20 minutes to make the full sculpting until export.
I thern went into Substance Painter for texturing, to finally make the render into Substance Stager.
Hope you like the result!