Trying to get a feeling for modelling / shading crystals in Cinema 4D and Octane.
Lots of stuff done procedurally with marbel-, turbulence- and dirt-shaders. And the great mix-material.
 
 
Wireframes:
 
Quartz
Published:

Quartz

Again - doodling with Cinema 4D and Octane. Exploring how to get crystals to feel right.

Published: