Project created for BoConcept competition where the goal was to demonstrate furniture pieces in natural landscapes.
The scene was built and rendered in Unreal Engine 5, using 3ds max, Substance Painter, Megascans and Embergen.
The scene was built and rendered in Unreal Engine 5, using 3ds max, Substance Painter, Megascans and Embergen.
Enjoy!
Software used:
Unreal engine 5 / 3ds max / substance painter / megascans / emgergen
Unreal engine 5 / 3ds max / substance painter / megascans / emgergen