Keys Of A Gamespace
A video game on desktop
About the project
In 2012, I worked on a experimental video game as a 2D graphic designer.
Goal
The aim was to make players aware of their choices and explore the question of digital gamified identity. It was a first experimentation around the concept of expressive game. The player has to resolve a puzzle. You can play the game here
Design process
My role was to take care of backgrounds and objects graphic design. I began painting to produce handmade illustrations using ink and watercolor. I also though about drawing apart interactive objects so the animator can animate them. Then, I scanned my work and used Photoshop to edit and generate game objects.