Bouncy Tanks is a small game I created for class. The objective is to aim your cannon and hit your opponent until their health drops to zero. The trick is that every time you score a hit, they will bounce with the same force as the cannonball they were hit with. It's more than possible for your opponent to bounce across the wall in the center of the field to your side of the map, leaving you with no cover but also easy potential follow-up strikes.
 
Two versions of this game were made, one in Adobe Flash, the other in Unity 3D.
Title Screen
This image is of the Flash version of Bouncy Tanks.
The above image was taken in the Unity version of the game, with one of the tanks in mid-flight from recieving a direct hit. It keeps its 2-dimensional charm and imagery, but 3D models and lighting are used to enhance the visual experience.
Bouncy Tanks
Published:

Bouncy Tanks

Small 2-player game created in both Flash and Unity 3D

Published:

Creative Fields