Roger Alan Cotton's profile

Graphic Design and Game Design

Kingdoms of Deceit : Player reference display I graphically designed, based on game designer's original layout.
"Siege of Verdan" : Game Board I created, based on game designer's original layout.
"Siege of Verdan" : Character playing card I designed for board game. 
"Deck Delver" : Skill playing card I designed for fantasy card game. Character illustration was provided by client as placeholder image.
OBJECTIVE CARD BACKS I designed for Robert Burke Game's "The Silver River" 4X card game.
OBJECTIVE CARDS I graphically designed for the prototype of "The Silver River" a 4X Card Game by Robert Burke Games.
Adventure playing card I designed for "FantasyQuest," a solo fantasy card game I designed. I wrote original text content for the cards in the game.
Challenge Card (with placeholder image) for FantasyQuest, a Solo Fantasy Card game I created.
ENCOUNTER Card I designed from "FantasyQuest."
LOCATION Card I designed, using placeholder illustrations, for FantasyQuest.
Cards I designed for a digital card game I created called, "Noir." 
Card Deck Types for "Noir."
"Noir" : Interface I designed for a board game I created .
Version 1 of  the Threats Card Back I designed for Invisible City's board game, "Island of Doctor Necreaux 2."
Version 2 of the Threats Card Back I designed for Invisible City's board game, "Island of Doctor Necreaux 2."
Client Approved, Version 3 of the Threats Card Back I designed for Invisible City's board game, "Island of Doctor Necreaux 2."
Skill Card Back I designed for Invisible City's "Island of Doctor Necreaux 2."
Game Board I designed for Invisible City's "Island of Doctor Necreaux 2" board game.
Logo I designed for my Cyberpunk board game, "CyberPsi: Agenda."
ACTION Card I designed for "CyberPsi: Agenda.
Prototype GAME BOARD from "CyberPsi: Agenda."
Game Tiles I created for "Dino Run," by Boom Games.
Graphic Design and Game Design
Published:

Graphic Design and Game Design

Published: