Log In
Discover
Assets
Jobs
Behance
Pro
Hire Freelancers
Download on the App Store
Get it on Google Play
English
Čeština
Dansk
Deutsch
Español
Français
Italiano
Nederlands
Norsk
Polski
Português
Pусский
Suomi
Svenska
Türkçe
日本語
한국어
中文(简体)
中文(繁體)
About
Blog
TOU
Privacy
Community
Help
Do not sell or share my personal information
Sign Up
Skip to Main Content
Skip to Footer
Behance
Behance
Navigate to behance.net
Explore
Assets
Jobs
Behance
Pro
Hire Freelancers
search
magnifying glass
Sort & filter all:
Projects
Images
People
Assets
People to Hire
Cancel
search
magnifying glass
View your notifications within Behance.
View your notifications within Behance.
Log In
Sign Up
search
magnifying glass
Adobe, Inc.
Adobe, Inc.
Navigate to adobe.com
Follow
Unfollow
Follow
Following
Message
Tools
Photoshop
Tools
Add to Moodboard
Save
Share & Embed This Project
Share
Appreciate
Appreciate
Follow
Following
Unfollow
Follow
Unfollow
Graphic Design and Game Design
Roger Alan Cotton
•
Follow
Following
Unfollow
Kingdoms of Deceit : Player reference display I graphically designed, based on game designer's original layout.
"Siege of Verdan" : Game Board I created, based on game designer's original layout.
"Siege of Verdan" : Character playing card I designed for board game.
"Deck Delver" : Skill playing card I designed for fantasy card game. Character illustration was provided by client as placeholder image.
OBJECTIVE CARD BACKS I designed for Robert Burke Game's "The Silver River" 4X card game.
OBJECTIVE CARDS I graphically designed for the prototype of "The Silver River" a 4X Card Game by Robert Burke Games.
Adventure playing card I designed for "FantasyQuest," a solo fantasy card game I designed. I wrote original text content for the cards in the game.
Challenge Card (with placeholder image) for FantasyQuest, a Solo Fantasy Card game I created.
ENCOUNTER Card I designed from "FantasyQuest."
LOCATION Card I designed, using placeholder illustrations, for FantasyQuest.
Cards I designed for a digital card game I created called, "Noir."
Card Deck Types for "Noir."
"Noir" : Interface I designed for a board game I created .
Version 1 of the Threats Card Back I designed for Invisible City's board game, "Island of Doctor Necreaux 2."
Version 2 of the Threats Card Back I designed for Invisible City's board game, "Island of Doctor Necreaux 2."
Client Approved, Version 3 of the Threats Card Back I designed for Invisible City's board game, "Island of Doctor Necreaux 2."
Skill Card Back I designed for Invisible City's "Island of Doctor Necreaux 2."
Game Board I designed for Invisible City's "Island of Doctor Necreaux 2" board game.
Logo I designed for my Cyberpunk board game, "CyberPsi: Agenda."
ACTION Card I designed for "CyberPsi: Agenda.
Prototype GAME BOARD from "CyberPsi: Agenda."
Game Tiles I created for "Dino Run," by Boom Games.
Join Behance
Sign up
or
Sign in
to view personalized recommendations, follow creatives, and more.
Sign Up With Email
Sign Up
or
Join Behance
Sign up
or
Sign in
to view personalized recommendations, follow creatives, and more.
Sign Up With Email
Sign Up
or
Graphic Design and Game Design
1
345
0
Published:
February 7th 2017
Roger Alan Cotton
Follow
Following
Unfollow
Owner
Roger Alan Cotton
San Diego, CA, USA
Follow
Following
Unfollow
Message
Graphic Design and Game Design
1
345
0
Published:
February 7th 2017
Tools
Photoshop
Creative Fields
Game Design
Graphic Design
board games
card game
game design
tabletop games
Copyright Info
Attribution, Non-commercial, No Derivatives
Read More
Report