Zsolt Simon's profile

Analysing UI and Prototyping fixes

The UI Show - Analysing User Interaction Design
In this Video I critique the Iconography and Information Architecture of Horizon: Zero Dawn's inventory system. I have also developed a prototype of how it could be fixed.
A general look at the UI in Horizon Zero Dawn.
Analysing UI and Prototyping fixes
Published:

Analysing UI and Prototyping fixes

Published: