update soon
Main responsibilities:
- Designing and prototyping placeholder levels (UE4 BSP)
- Scripting logic, scary moments, etc. (UE4 Blueprints)
- Filling levels with meshes, setting up lights and baking lightmaps
- Implementing animations, dialogues, sounds and other effects
- Optimization of the final levels
- Scripting logic, scary moments, etc. (UE4 Blueprints)
- Filling levels with meshes, setting up lights and baking lightmaps
- Implementing animations, dialogues, sounds and other effects
- Optimization of the final levels
Sewers and Sanctuary
Attic