Necropolis model for the Edessa animamtion
Reconstruction of the ancient necropolis - newly discovered cemetery of Şanlıurfa.
It had been mostly destroyed by time, so I had to imagine its appearance from the past.
Necropolis is a cemetery, consisted of numerous tombs, carved in stone.
For the animation itself different columns, walls, and decorative stones in cope with environmental assets like trees and grass were added for a lively look.
Some of the references
Wireframe mode
3 of the 6 parts' unwrappings and maps