“debug.Log_” is a cooperative hold-out “horde” style game where two players must fight off increasing waves of enemies for an allotted time. An individual scoring system establishes competition, but the lose condition being tied to either player's death enforces strict partnership. Players cannot self-heal with medkits, making communication and coordination key to winning. The game's core values were sensation, challenge, and fellowship.
Created by Isaac Buckley, Dylan Burell, Ben Price, and Ash TurnerMICA, Spring 2015