• “Return is a single player, puzzle-platformer game where the player assumes the role of a wanderer seeking to bring a loved one back from the realm of the dead. The character's lantern allows them to shift in and out of the Spirit Realm for a short time, allowing them to manipulate wisps, interact with sacred totems, and bypass unnatural man-made objects. Using the lantern, the player must solve puzzles to light various torches that open the way toward the one they're searching for. The game's core values were narrative, sensation, problem-solving, and discovery.
  • CONCEPT ART
  • BACKGROUND DESIGN
  • GAMEPLAY

  • Created in Unity by Isaac Buckley, Nadine Elsigai, Lci Iarocci, and Ash Turner
    MICA, Spring 2015