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EXPLOSIONS - a game world project

 
This is Explosions - a game world project I have given myself to play with.
 
Here is a run-down:
- Walter made endless numbers of legged, running, jumping, exploding naval mines (named Hertz, and this is you, player) programmed only to: Find water.
- Walter has a deal to power area's major city with his hydro-plant. So he is allowed... but Walter is of course dishonest and conniving... and there is one guy (another programmer) who is onto him.
- Once they had found Walter's water and he had everything in place, piping water to his plant, he remotely shut all the Hertz units down where they stood. 
- He made a couple more dastardly robots for his EVIL plan. Walter has a new job for Hertz! One at a time is activated as hunting practice for LongArm. Have fun with that, player! Hertz of course still trying hopelessly only to find water... which is mostly now only in pipes.
- Our other programmer, F4NCYP4NTS, with much resistance from Walter is beginning to re-program the Hertz units with a different directive: Find waLter.
 
So here we are...
The playable character, Hertz
Walter
LongArm
Longarm's head. Yes, Longarm's head comes off.
Cap-U
above...
and below
EXPLOSIONS - a game world project
Published:

EXPLOSIONS - a game world project

Explosions is my faux video game context to practice within, practically. The idea of the project is basic - create a game design bible. In my ma Read More

Published: