Nastia Garachtchenko Portfolio

  • More Water Than I Thought There Was: Final render. Textures from textures.com. (Maya, 2017)


  • Where I Remember: Final renders (Maya, 2017)


  • Where I Remember: VR Interaction (Maya and Unity+VRTK+SteamVR with the HTC Vive, 2018)


  • Rendered plants with tiling texture created with watercolor and Photoshop (Maya and Traditional Watercolor, 2017)



  • WIP Character Animation. Max for Maya PreRig by Peter Starostin. (Maya, 2018)



  • Turning Tides, a set collection and tile placement table top game. I was the lead artist and game designer in a collaboration with Gabby Garcia, Rio Datko, and Jennifer Pototsky. (Laminated laser prints of traditional watercolor paintings, 2018)


  • Selected pages from the rule book of Turning Tides. (Laser print, 2018)



  • Lighting and Color Studies (Chalk Pastel, 2017)



  • 2d Pencil Tests. (Pencil on Paper, 2016)



  • Early Works. (Maya, 2016)