FLESH - a 360º virtual experience
By emerging viewers in this 360º room of flesh, I hope to make people uncomfortable, uneasy, and hopefully disgusted. The objects floating around you remind you of mucus and the breathing walls seem to reference the inside of someone's orifices.
The animation was created in Cinema 4D and rendered out using Adobe After Effects. The soundscape is composed of my unpleasant mouth sounds and compiled in Adobe Audition.
A high-quality still render of the space
The exhibition space (MICA Brown center, 2017)