João Oliveira's profile

CC&L: Code Collect and Learn

This is an Android-centered minigame made to be part of an implementation in the Beaconing platform along with the final project of the Digital Games class. Project Leads were José Raimundo and Maria van Zeller, the UI/2D art was mostly done by Ena Skopljakovic while the 3D assets were handled by Sara Barreira while I handled the Programming and Game Design. This is a puzzle game whose main theme is the collecting of parts of the first Macintosh machine. The main objective is to get all the parts to win the game. During each level, the player has to form a sequence of instructions by dragging them from the instruction set into the intruction input bar below. The maps are small and randomly generated with the purpose but with the player and goal spawns being always the same. After getting each part, the player has access to a small piece of info related to it.
CC&L: Code Collect and Learn
Published:

CC&L: Code Collect and Learn

Android Programming Minigame for the Beaconing platform

Published: