Chrysalis VR is an interactive exploration game developed by Brenda Chen, which was funded by the Oculus Launchpad Program. 

I designed and painted promotional materials such as the banner used in the Oculus store and the title in the trailer. I also created concept paintings of interiors and painted textures for the 3D models. 

https://www.chrysalisvrgame.com/
Promotional banner used in the Oculus Store:
Title card used for trailer and other promotional materials:
Promotional iterations:
Concept painting for the shark dome, focusing on color and vegetation:
Concept paintings of the various caves:
Concept of main office:
Iterations of various creatures and objects encountered in game:
Chrysalis VR
Published: