Mogand: UI and props
UI and props designed and illustrated for Kuwala's Mogand. As a Point and Click game that's applied at schools, it required various cursors and elements to make missions and navigation easier. Both UI and props follow the concept of a mixture between nature and technology, very present in the world of Mogand, with props (key items, consumables and fillers) making a clear difference between the oasis-like feeling of the first chapters, and the desolate and hostile environment of the last ones.
All artwork is © 2018-2019 Kuwala, all rights reserved.
All artwork is © 2018-2019 Kuwala, all rights reserved.
Full video game illustration portfolio/The art of Mogand can be requested privately.