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Game design for point-and-click "Luc"

Game design for educational point-and-click game "Luc"
This is an educational point-and-click game that was created as a part of graduating project for MA Dissertation on topic of Mobile Learning. It was created by two people: my boyfriend - Artyom as a programmer and the author of the idea and me as an animator and 2D artist. For both of us this was our first experience in creating a game.
The game itself was constructed in AGS (Adventure Game Studio).
Our first step was creating concept art of the main character - Luc.
Sketches, color scheme and the final concept of the main character
The next step was animating the character. I drew Luc walking in different directions and interacting with objects frame by frame. And then those frames were animated by Artyom in AGS.
Then we moved on to creating the backgrounds.
Main crossroads
Entry in the dormitory
Entry into the fraternity house
The dormitory hall
Harry's room
Fraternity house hall
Other characters Harry and Jacques were created as well as animations for them.
All the interface elements were created.
A set of cursors
Menu bar with some objects and interface elements
Check out this video with some snippets of gameplay to take a look at how the game turned out!
Thank you!
Contact the creator of the game Artyom via e-mail: timoxafrench@gmail.com
Game design for point-and-click "Luc"
Published:

Game design for point-and-click "Luc"

Game design and character design for point-and-click game

Published: