Patrick O'Toole's profile

Clawmachine (demo video and link to more info)

The above video illustrates the behavior of an AI which was set up to play arbitrary games with different goals. On the left is the original human-generated input given as a basis to improve upon, and on the right is the AI's best results.

The project was coded in Python and used Blender's 2.65's interactive engine. You can read more about it here.
Clawmachine (demo video and link to more info)
Published:

Clawmachine (demo video and link to more info)

Published: