Becca HU's profile

Interactive Projection Space Design - Boundless

This is an interactive group work that explored the relationship between motion graphics and spatial experiences; inspired by the work of James Turrell’s – Roden Crater. Boundless is a light-sound staggered space shaped by images, light, sound and body movements in which viewers could break the limitation of space perception through this sensory experience.

I was responsible for writing the program, installing the sensors, and designing the interactive relationship between the motion graphics and the viewers.
Viewers could enter the virtual space formed by the visual graphics and a light beam, and touch the abstract line of the light, thus experiencing the change of projections and sounds.
Medium // Madmapper, Max , Arduino, After Effects, green laser pen, projector, ultrasonic module, light absorbable fabric, beats headphones, KT board
Size // 292cm x 226cm x 158cm
* 2018 // Group Project: As the team leader, I helped set the direction of the work, develop the concept, and make the concept delivery decision. I was responsible for writing the program and installing the sensors.
Interactive Projection Space Design - Boundless
Published:

Interactive Projection Space Design - Boundless

Published: