Hello, and welcome to my portfolio. I put this together for my game programming capstone to show my skills.

The first video I want to show is of a project called "Fuzzy Farmers". This was a class assignment originally. Due to my laptop failing with a corrupted BIOS, I had to get this recovered from an external site. On the bright side, it allowed me to play around with the environment more.
This video is from a project I had simply entitled "AnimationDemoProject". I'm not as proud of this one due to the fact it's a C++ project, but there is a reason it's here. Originally, this was a non-working series of code with no help on how to fix the problems. However, upon looking into the code and fixing it, I can actually get in and mess around with the game; I'd take that as a win.

"Paranoiac" is a game that was created by a team. I'm including this here because, although I had a rather unimportant role, I tightened up parts of the level. During the stream our professor was using to demo every team's games, he actually got his character stuck in a spot with no way to get out. I really liked working with my team on this project; I just wish I could've done more.​​​​​​​
Finally, we come to a level I designed: the Bendigeidbran, the hub/home base of a personal project: Old Ben. I explain the design of the level and the location of the various rooms of the ship. I also explain some of the choices and some of the lore behind the ship itself. Of course, it's just a proof of concept so far. I don't have the consoles, the chairs, the beds and all sorts of other amenities to work with yet.
495 portfolio
Published:

495 portfolio

Published:

Creative Fields