Commission - Level design decoration - Evertale - Level maps made: Ice Witch 01,02,03 - Nova Blast Dragon 01,02,03 - Level Boss - Blue Sea Serpent 01,03.
My job was to decorate this map, on top of the layout pre-established by the Zigzagame Inc. team using tileset made by pixel artist Christian Yang.
My mission was to create interesting, readable and ergonomically friendly visual dynamics, considering a clear closure of the scenario boundaries and the narrative/storytelling context of the character that names the level. The main customer demand was to get maps rich in variety in the sets and distribution of elements and symbols/objects.
Level - Ice Witch level 2
Map path (traveling)
The music added to the presentation of this map decoration is a composition by Ryan Camus,
"A Sister's Blessing", which integrates the OST of the game Evertale.
"A Sister's Blessing", which integrates the OST of the game Evertale.
Level - Boss Snow
Map path (traveling)
The music added to the presentation of this map decoration is a composition by Ryan Camus,
"Silver Trail", which integrates the OST of the game Evertale.
"Silver Trail", which integrates the OST of the game Evertale.
Level - Nova Blast Dragon (Level 2)
Map path (traveling)
The music added to the presentation of this map decoration is a composition by Ryan Camus,
"Silverlodge", which integrates the OST of the game Evertale.
"Silverlodge", which integrates the OST of the game Evertale.
Level - Blue Sea Serpent
Map path (traveling)
The music added to the presentation of this map decoration is a composition by Ryan Camus,
"Endless Battle", which integrates the OST of the game Evertale.
"Endless Battle", which integrates the OST of the game Evertale.
Other Maps
Thanks for your attention!